NebulaStream  0.6.213
NebulaStream is a data and application management framework for the internet of things
NES::Node Member List

This is the complete list of members for NES::Node, including all inherited members.

addChild(NodePtr newNode)NES::Nodevirtual
addChildWithEqual(NodePtr const &newNode)NES::Node
addParent(NodePtr newNode)NES::Nodevirtual
as()NES::Nodeinline
as_if()NES::Nodeinline
childrenNES::Nodeprotected
clear()NES::Node
containAsChild(NodePtr node)NES::Nodevirtual
containAsGrandChild(NodePtr node)NES::Nodevirtual
containAsGrandParent(NodePtr node)NES::Nodevirtual
containAsParent(NodePtr node)NES::Nodevirtual
equal(NodePtr const &rhs) constNES::Nodeinlinevirtual
equalWithAllChildren(NodePtr const &node)NES::Node
equalWithAllParents(NodePtr const &node)NES::Node
findRecursively(NodePtr const &root, NodePtr const &nodeToFind)NES::Nodestatic
getAllLeafNodes()NES::Node
getAllRootNodes()NES::Node
getAndFlattenAllAncestors()NES::Node
getAndFlattenAllChildren(bool withDuplicateChildren)NES::Node
getChildren() constNES::Node
getNodesByType()NES::Nodeinline
getParents() constNES::Node
insertBetweenThisAndChildNodes(NodePtr const &newNode)NES::Node
insertBetweenThisAndParentNodes(NodePtr const &newNode)NES::Node
instanceOf()NES::Nodeinline
isCyclic()NES::Node
isIdentical(NodePtr const &rhs) constNES::Nodeinlinevirtual
isValid()NES::Node
Node()NES::Node
operator<<(std::ostream &os, const NodePtr &node)NES::Nodefriend
parentsNES::Nodeprotected
remove(NodePtr const &node)NES::Node
removeAllParent()NES::Node
removeAndJoinParentAndChildren()NES::Node
removeAndLevelUpChildren(NodePtr const &node)NES::Node
removeChild(NodePtr const &node)NES::Node
removeChildren()NES::Node
removeParent(NodePtr const &node)NES::Node
replace(const NodePtr &newNode, const NodePtr &oldNode)NES::Node
replace(NodePtr newNode)NES::Node
split(NodePtr const &splitNode)NES::Node
swap(NodePtr const &newNode, NodePtr const &oldNode)NES::Node
swapLeftAndRightBranch()NES::Node
toMultilineString()NES::Nodevirtual
toString() const =0NES::Nodepure virtual
~Node()=defaultNES::Nodevirtual