NebulaStream  0.6.213
NebulaStream is a data and application management framework for the internet of things
NES::Runtime::NodeEngine Member List

This is the complete list of members for NES::Runtime::NodeEngine, including all inherited members.

addReconfigureMarker(SharedQueryId sharedQueryId, DecomposedQueryId decomposedQueryId, ReconfigurationMarkerPtr &reconfigurationMarker)NES::Runtime::NodeEngine
bufferData(DecomposedQueryId decomposedQueryId, DecomposedQueryPlanVersion decomposedQueryVersion, OperatorId uniqueNetworkSinkDescriptorId)NES::Runtime::NodeEngine
checkDecomposableQueryPlanToStart(DecomposedQueryId id, DecomposedQueryPlanVersion version)NES::Runtime::NodeEngine
deployExecutableQueryPlan(const Execution::ExecutableQueryPlanPtr &executableQueryPlan)NES::Runtime::NodeEngine
getBufferManager(uint32_t bufferManagerIndex=0) constNES::Runtime::NodeEngine
getDecomposedQueryIds(SharedQueryId sharedQueryId)NES::Runtime::NodeEngine
getExecutableQueryPlan(DecomposedQueryId decomposedQueryId, DecomposedQueryPlanVersion decomposedQueryVersion) constNES::Runtime::NodeEngine
getHardwareManager() constNES::Runtime::NodeEngine
getMetricStore()NES::Runtime::NodeEngine
getNetworkManager()NES::Runtime::NodeEngine
getNodeId() constNES::Runtime::NodeEngine
getOpenCLManager() constNES::Runtime::NodeEngine
getPartitionManager()NES::Runtime::NodeEngine
getPhysicalSourceTypes() constNES::Runtime::NodeEngine
getQueryManager()NES::Runtime::NodeEngine
getQueryStatistics(SharedQueryId sharedQueryId)NES::Runtime::NodeEngine
getQueryStatistics(bool withReset=false)NES::Runtime::NodeEngine
getQueryStatus(SharedQueryId sharedQueryId)NES::Runtime::NodeEngine
getQueryStatusListener()NES::Runtime::NodeEngine
getStatisticManager() constNES::Runtime::NodeEngine
getWorkerId()NES::Runtime::NodeEngine
NodeEngine()=deleteNES::Runtime::NodeEngine
NodeEngine(const NodeEngine &)=deleteNES::Runtime::NodeEngine
NodeEngine(std::vector< PhysicalSourceTypePtr > physicalSources, HardwareManagerPtr &&, std::vector< BufferManagerPtr > &&, QueryManagerPtr &&, std::function< Network::NetworkManagerPtr(std::shared_ptr< NodeEngine >)> &&, Network::PartitionManagerPtr &&, OperatorHandlerStorePtr, QueryCompilation::QueryCompilerPtr &&, std::weak_ptr< AbstractQueryStatusListener > &&, OpenCLManagerPtr &&, WorkerId nodeEngineId, uint64_t numberOfBuffersInGlobalBufferManager, uint64_t numberOfBuffersInSourceLocalBufferPool, uint64_t numberOfBuffersPerWorker, bool sourceSharing)NES::Runtime::NodeEngineexplicit
NodeEngineBuilder classNES::Runtime::NodeEnginefriend
NodeEngineQueryStatus enum nameNES::Runtime::NodeEngine
onChannelError(Network::Messages::ErrorMessage) overrideNES::Runtime::NodeEnginevirtual
onDataBuffer(Network::NesPartition, TupleBuffer &) overrideNES::Runtime::NodeEngine
NES::Network::ExchangeProtocolListener::onDataBuffer(NesPartition, Runtime::TupleBuffer &)=0NES::Network::ExchangeProtocolListenerpure virtual
onEndOfStream(Network::Messages::EndOfStreamMessage) overrideNES::Runtime::NodeEnginevirtual
onEvent(Network::NesPartition, Runtime::BaseEvent &) overrideNES::Runtime::NodeEngine
NES::Network::ExchangeProtocolListener::onEvent(NesPartition, Runtime::BaseEvent &)=0NES::Network::ExchangeProtocolListenerpure virtual
onFatalError(int signalNumber, std::string callstack) overrideNES::Runtime::NodeEnginevirtual
onFatalException(std::shared_ptr< std::exception > exception, std::string callstack) overrideNES::Runtime::NodeEnginevirtual
onServerError(Network::Messages::ErrorMessage) overrideNES::Runtime::NodeEnginevirtual
operator=(const NodeEngine &)=deleteNES::Runtime::NodeEngine
reconfigureSubPlan(DecomposedQueryPlanPtr &reconfiguredDecomposedQueryPlan)NES::Runtime::NodeEngine
registerDecomposableQueryPlan(const DecomposedQueryPlanPtr &decomposedQueryPlan)NES::Runtime::NodeEngine
registerExecutableQueryPlan(const Execution::ExecutableQueryPlanPtr &executableQueryPlan)NES::Runtime::NodeEngine
setMetricStore(Monitoring::MetricStorePtr metricStore)NES::Runtime::NodeEngine
setNodeId(const WorkerId NodeId)NES::Runtime::NodeEngine
virtual_enable_shared_from_this< NodeEngine >::shared_from_this()NES::detail::virtual_enable_shared_from_this< NodeEngine >inline
NES::Exceptions::ErrorListener::shared_from_this()NES::detail::virtual_enable_shared_from_this< ErrorListener >inline
startDecomposedQueryPlan(SharedQueryId sharedQueryId, DecomposedQueryId decomposedQueryId)NES::Runtime::NodeEngine
stop(bool markQueriesAsFailed=false)NES::Runtime::NodeEngine
stopDecomposedQueryPlan(SharedQueryId sharedQueryId, DecomposedQueryId decomposedQueryId, Runtime::QueryTerminationType terminationType=Runtime::QueryTerminationType::HardStop)NES::Runtime::NodeEngine
undeployDecomposedQueryPlan(SharedQueryId sharedQueryId, DecomposedQueryId decomposedQueryId)NES::Runtime::NodeEngine
unregisterDecomposedQueryPlan(SharedQueryId sharedQueryId, DecomposedQueryId decomposedQueryId)NES::Runtime::NodeEngine
updateNetworkSink(WorkerId newNodeId, const std::string &newHostname, uint32_t newPort, DecomposedQueryId decomposedQueryId, DecomposedQueryPlanVersion decomposedQueryVersion, OperatorId uniqueNetworkSinkDescriptorId)NES::Runtime::NodeEngine
updatePhysicalSources(const std::vector< PhysicalSourceTypePtr > &physicalSources)NES::Runtime::NodeEngine
virtual_enable_shared_from_this< NodeEngine >::weak_from_this()NES::detail::virtual_enable_shared_from_this< NodeEngine >inline
NES::Exceptions::ErrorListener::weak_from_this()NES::detail::virtual_enable_shared_from_this< ErrorListener >inline
~ExchangeProtocolListener()=defaultNES::Network::ExchangeProtocolListenervirtual
~NodeEngine() overrideNES::Runtime::NodeEnginevirtual
virtual_enable_shared_from_this< NodeEngine >::~virtual_enable_shared_from_this() NES_NOEXCEPT(true) override=defaultNES::detail::virtual_enable_shared_from_this< NodeEngine >
NES::Exceptions::ErrorListener::~virtual_enable_shared_from_this() NES_NOEXCEPT(true) override=defaultNES::detail::virtual_enable_shared_from_this< ErrorListener >
~virtual_enable_shared_from_this_base() NES_NOEXCEPT(isNoexceptDestructible)=defaultNES::detail::virtual_enable_shared_from_this_base< true >virtual