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NebulaStream
0.6.213
NebulaStream is a data and application management framework for the internet of things
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This is the complete list of members for NES::Runtime::WorkerContext, including all inherited members.
| abortConnectionProcess(OperatorId operatorId) | NES::Runtime::WorkerContext | |
| allocateTupleBuffer() | NES::Runtime::WorkerContext | |
| containsNetworkChannel(OperatorId id) | NES::Runtime::WorkerContext | |
| containsNetworkChannelFuture(OperatorId id) | NES::Runtime::WorkerContext | |
| createStorage(Network::NesPartition nesPartition) | NES::Runtime::WorkerContext | |
| decreaseObjectRefCnt(void *object) | NES::Runtime::WorkerContext | |
| doesEventChannelExist(OperatorId operatorId) | NES::Runtime::WorkerContext | |
| doesNetworkChannelExist(OperatorId operatorId) | NES::Runtime::WorkerContext | |
| getAsyncConnectionResult(OperatorId operatorId, DecomposedQueryPlanVersion version) | NES::Runtime::WorkerContext | |
| getAsyncEventChannelConnectionResult(OperatorId operatorId) | NES::Runtime::WorkerContext | |
| getBufferProvider() | NES::Runtime::WorkerContext | |
| getBufferProviderTLS() | NES::Runtime::WorkerContext | static |
| getEventOnlyNetworkChannel(OperatorId operatorId) | NES::Runtime::WorkerContext | |
| getId() const | NES::Runtime::WorkerContext | |
| getNetworkChannel(OperatorId ownerId, DecomposedQueryPlanVersion ownerVersion) | NES::Runtime::WorkerContext | |
| getQueueId() const | NES::Runtime::WorkerContext | |
| getTopTupleFromStorage(Network::NesPartition nesPartition) | NES::Runtime::WorkerContext | |
| insertIntoReconnectBufferStorage(OperatorId operatorId, NES::Runtime::TupleBuffer buffer) | NES::Runtime::WorkerContext | |
| insertIntoStorage(Network::NesPartition nesPartition, NES::Runtime::TupleBuffer buffer) | NES::Runtime::WorkerContext | |
| isAsyncConnectionInProgress(OperatorId operatorId) | NES::Runtime::WorkerContext | |
| releaseEventOnlyChannel(OperatorId id, Runtime::QueryTerminationType terminationType) | NES::Runtime::WorkerContext | |
| releaseNetworkChannel(OperatorId id, DecomposedQueryPlanVersion version, Runtime::QueryTerminationType terminationType, uint16_t sendingThreadCount, uint64_t currentMessageSequenceNumber, bool shouldPropagateMarker, const std::optional< ReconfigurationMarkerPtr > &reconfigurationMarker) | NES::Runtime::WorkerContext | |
| removeBufferFromReconnectBufferStorage(OperatorId operatorId) | NES::Runtime::WorkerContext | |
| removeTopTupleFromStorage(Network::NesPartition nesPartition) | NES::Runtime::WorkerContext | |
| setObjectRefCnt(void *object, uint32_t refCnt) | NES::Runtime::WorkerContext | |
| storeEventChannelFuture(OperatorId id, DecomposedQueryPlanVersion version, std::pair< std::future< Network::EventOnlyNetworkChannelPtr >, std::promise< bool >> &&channelFuture) | NES::Runtime::WorkerContext | |
| storeEventOnlyChannel(OperatorId id, Network::EventOnlyNetworkChannelPtr &&channel) | NES::Runtime::WorkerContext | |
| storeNetworkChannel(OperatorId id, DecomposedQueryPlanVersion version, Network::NetworkChannelPtr &&channel) | NES::Runtime::WorkerContext | |
| storeNetworkChannelFuture(OperatorId id, DecomposedQueryPlanVersion version, std::pair< std::future< Network::NetworkChannelPtr >, std::promise< bool >> &&channelFuture) | NES::Runtime::WorkerContext | |
| trimStorage(Network::NesPartition nesPartition, uint64_t timestamp) | NES::Runtime::WorkerContext | |
| waitForAsyncConnection(OperatorId operatorId) | NES::Runtime::WorkerContext | |
| waitForAsyncConnectionEventChannel(OperatorId operatorId) | NES::Runtime::WorkerContext | |
| WorkerContext(WorkerThreadId workerId, const BufferManagerPtr &bufferManager, uint64_t numberOfBuffersPerWorker, uint32_t queueId=0) | NES::Runtime::WorkerContext | explicit |
| ~WorkerContext() | NES::Runtime::WorkerContext |