createFullyQualifiedSnapShotName(const std::string &snapshotName) | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |
getComponentName() const | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |
getPrintTime() const | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |
getRuntime() const | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |
getRuntimeFromSnapshot(const std::string &snapShotName) | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |
getSnapshots() const | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |
getTimeUnitString() | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inlinestatic |
merge(Timer timer) | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |
operator<<(std::ostream &str, const Timer &t) | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | friend |
pause() | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |
printHelper(std::string str, Snapshot s) | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inlinestatic |
snapshot(std::string snapshotName) | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |
start() | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |
Timer(std::string componentName) | NES::Timer< TimeUnit, PrintTimeUnit, PrintTimePrecision, ClockType > | inline |