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NebulaStream
0.6.213
NebulaStream is a data and application management framework for the internet of things
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#include <Runtime/RuntimeForwardRefs.hpp>#include <optional>#include <unordered_map>#include <vector>Classes | |
| class | NES::Runtime::MemoryLayouts::MemoryLayout |
| A MemoryLayout defines a strategy in which a specific schema / a individual tuple is mapped to a tuple buffer. To this end, it requires the definition of an schema and a specific buffer size. Currently. we support a RowLayout and a ColumnLayout. More... | |
Namespaces | |
| NES | |
| This exception represents a network error. | |
| NES::Runtime | |
| Turn this on to have Thread::current_num_threads_ keep a count of currently-active threads. | |
| NES::Runtime::MemoryLayouts | |
Typedefs | |
| using | NES::Runtime::MemoryLayouts::FIELD_SIZE = uint64_t |
Functions | |
| std::string | NES::Runtime::MemoryLayouts::readVarSizedData (const TupleBuffer &buffer, uint64_t childBufferIdx) |
| Reads the variable sized data from the child buffer at the provided index. More... | |
| std::optional< uint32_t > | NES::Runtime::MemoryLayouts::writeVarSizedData (const TupleBuffer &buffer, const std::string_view value, BufferManager &bufferManager) |
| Writes the variable sized data to the buffer. More... | |