NebulaStream
0.6.213
NebulaStream is a data and application management framework for the internet of things
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#include <Runtime/detail/TupleBufferImpl.hpp>
#include <Sequencing/SequenceData.hpp>
#include <atomic>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <memory>
#include <ostream>
#include <sstream>
#include <utility>
Classes | |
class | NES::Runtime::TupleBuffer |
The TupleBuffer allows Runtime components to access memory to store records in a reference-counted and thread-safe manner. More... | |
Namespaces | |
NES | |
This exception represents a network error. | |
NES::Network | |
NES::Network::detail | |
NES::Runtime | |
Turn this on to have Thread::current_num_threads_ keep a count of currently-active threads. | |
Functions | |
bool | NES::Runtime::recycleTupleBuffer (void *bufferPointer) |
This method determines the control block based on the ptr to the data region and decrements the reference counter. More... | |
template<typename T > | |
T * | NES::Runtime::allocateWithin (TupleBuffer &buffer) |
Allocates an object of T in the tuple buffer. Set the number of tuples to one. More... | |