NebulaStream
0.6.213
NebulaStream is a data and application management framework for the internet of things
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#include <API/QueryAPI.hpp>
#include <BaseIntegrationTest.hpp>
#include <Catalogs/Source/PhysicalSource.hpp>
#include <Common/DataTypes/DataTypeFactory.hpp>
#include <Compiler/CPPCompiler/CPPCompiler.hpp>
#include <Compiler/JITCompilerBuilder.hpp>
#include <Configurations/Worker/QueryCompilerConfiguration.hpp>
#include <Network/NetworkChannel.hpp>
#include <Network/NetworkManager.hpp>
#include <Network/NetworkSink.hpp>
#include <Network/NetworkSource.hpp>
#include <Network/PartitionManager.hpp>
#include <Network/ZmqServer.hpp>
#include <Operators/LogicalOperators/Sinks/SinkDescriptor.hpp>
#include <Optimizer/Phases/TypeInferencePhase.hpp>
#include <QueryCompiler/NautilusQueryCompiler.hpp>
#include <QueryCompiler/Phases/DefaultPhaseFactory.hpp>
#include <QueryCompiler/QueryCompilationRequest.hpp>
#include <QueryCompiler/QueryCompilationResult.hpp>
#include <QueryCompiler/QueryCompilerOptions.hpp>
#include <Runtime/BufferManager.hpp>
#include <Runtime/HardwareManager.hpp>
#include <Runtime/MemoryLayout/RowLayout.hpp>
#include <Runtime/MemoryLayout/RowLayoutField.hpp>
#include <Runtime/NodeEngine.hpp>
#include <Runtime/NodeEngineBuilder.hpp>
#include <Runtime/QueryManager.hpp>
#include <Runtime/RuntimeForwardRefs.hpp>
#include <Runtime/WorkerContext.hpp>
#include <Sinks/Formats/NesFormat.hpp>
#include <Sources/SourceCreator.hpp>
#include <Util/Core.hpp>
#include <Util/Logger/Logger.hpp>
#include <Util/TestQuery.hpp>
#include <Util/TestQueryCompiler.hpp>
#include <Util/TestTupleBuffer.hpp>
#include <Util/TestUtils.hpp>
#include <Util/ThreadBarrier.hpp>
#include <gtest/gtest.h>
#include <random>
#include <utility>
Classes | |
struct | NES::TestStruct |
class | NES::Network::NetworkStackTest |
class | NES::Network::TestSink |
class | NES::Network::DummyExchangeProtocolListener |
Namespaces | |
NES | |
This exception represents a network error. | |
NES::Network | |
Functions | |
void | NES::Network::fillBuffer (TupleBuffer &buf, const Runtime::MemoryLayouts::RowLayoutPtr &memoryLayout) |
NES::Network::TEST_F (NetworkStackTest, serverMustStartAndStop) | |
NES::Network::TEST_F (NetworkStackTest, serverMustStartAndStopRandomPort) | |
NES::Network::TEST_F (NetworkStackTest, dispatcherMustStartAndStop) | |
NES::Network::TEST_F (NetworkStackTest, startCloseChannel) | |
NES::Network::TEST_F (NetworkStackTest, startCloseChannelAsyncIndefiniteRetries) | |
NES::Network::TEST_F (NetworkStackTest, startCloseMaxChannel) | |
NES::Network::TEST_F (NetworkStackTest, testSendData) | |
NES::Network::TEST_F (NetworkStackTest, testCorrectHandlingEOS) | |
NES::Network::TEST_F (NetworkStackTest, testMassiveSending) | |
NES::Network::TEST_F (NetworkStackTest, testMassiveSendingWithChildrenBuffer) | |
NES::Network::TEST_F (NetworkStackTest, testHandleUnregisteredBuffer) | |
NES::Network::TEST_F (NetworkStackTest, testMassiveMultiSending) | |