NebulaStream  0.6.213
NebulaStream is a data and application management framework for the internet of things
NetworkStackTest.cpp File Reference
#include <API/QueryAPI.hpp>
#include <BaseIntegrationTest.hpp>
#include <Catalogs/Source/PhysicalSource.hpp>
#include <Common/DataTypes/DataTypeFactory.hpp>
#include <Compiler/CPPCompiler/CPPCompiler.hpp>
#include <Compiler/JITCompilerBuilder.hpp>
#include <Configurations/Worker/QueryCompilerConfiguration.hpp>
#include <Network/NetworkChannel.hpp>
#include <Network/NetworkManager.hpp>
#include <Network/NetworkSink.hpp>
#include <Network/NetworkSource.hpp>
#include <Network/PartitionManager.hpp>
#include <Network/ZmqServer.hpp>
#include <Operators/LogicalOperators/Sinks/SinkDescriptor.hpp>
#include <Optimizer/Phases/TypeInferencePhase.hpp>
#include <QueryCompiler/NautilusQueryCompiler.hpp>
#include <QueryCompiler/Phases/DefaultPhaseFactory.hpp>
#include <QueryCompiler/QueryCompilationRequest.hpp>
#include <QueryCompiler/QueryCompilationResult.hpp>
#include <QueryCompiler/QueryCompilerOptions.hpp>
#include <Runtime/BufferManager.hpp>
#include <Runtime/HardwareManager.hpp>
#include <Runtime/MemoryLayout/RowLayout.hpp>
#include <Runtime/MemoryLayout/RowLayoutField.hpp>
#include <Runtime/NodeEngine.hpp>
#include <Runtime/NodeEngineBuilder.hpp>
#include <Runtime/QueryManager.hpp>
#include <Runtime/RuntimeForwardRefs.hpp>
#include <Runtime/WorkerContext.hpp>
#include <Sinks/Formats/NesFormat.hpp>
#include <Sources/SourceCreator.hpp>
#include <Util/Core.hpp>
#include <Util/Logger/Logger.hpp>
#include <Util/TestQuery.hpp>
#include <Util/TestQueryCompiler.hpp>
#include <Util/TestTupleBuffer.hpp>
#include <Util/TestUtils.hpp>
#include <Util/ThreadBarrier.hpp>
#include <gtest/gtest.h>
#include <random>
#include <utility>
Include dependency graph for NetworkStackTest.cpp:

Classes

struct  NES::TestStruct
 
class  NES::Network::NetworkStackTest
 
class  NES::Network::TestSink
 
class  NES::Network::DummyExchangeProtocolListener
 

Namespaces

 NES
 This exception represents a network error.
 
 NES::Network
 

Functions

void NES::Network::fillBuffer (TupleBuffer &buf, const Runtime::MemoryLayouts::RowLayoutPtr &memoryLayout)
 
 NES::Network::TEST_F (NetworkStackTest, serverMustStartAndStop)
 
 NES::Network::TEST_F (NetworkStackTest, serverMustStartAndStopRandomPort)
 
 NES::Network::TEST_F (NetworkStackTest, dispatcherMustStartAndStop)
 
 NES::Network::TEST_F (NetworkStackTest, startCloseChannel)
 
 NES::Network::TEST_F (NetworkStackTest, startCloseChannelAsyncIndefiniteRetries)
 
 NES::Network::TEST_F (NetworkStackTest, startCloseMaxChannel)
 
 NES::Network::TEST_F (NetworkStackTest, testSendData)
 
 NES::Network::TEST_F (NetworkStackTest, testCorrectHandlingEOS)
 
 NES::Network::TEST_F (NetworkStackTest, testMassiveSending)
 
 NES::Network::TEST_F (NetworkStackTest, testMassiveSendingWithChildrenBuffer)
 
 NES::Network::TEST_F (NetworkStackTest, testHandleUnregisteredBuffer)
 
 NES::Network::TEST_F (NetworkStackTest, testMassiveMultiSending)